24 - Feb - 2024
I've never used the blog before to write any kind of message and just linked the files directly. But I decided to share a few words first - nothing important, I just felt like it. On the 22nd of this month I updated all the stages that I released. And with that everything I released was finally updated. I started updating them in 2021, I think. They had been on my hard drive for some time (recently they all received variations to be used with chars that use 16:9 localcoord - 427,240, 854,480, etc.). At first, I didn't know if I would actually share them but whatever. Fun fact, I don't play compilations, so apart from the work I did on the Rurouni Kenshin project, everything I did was just to kill time, not to actually play with them. Something that has less and less appeal to me these days. And speaking of which, more of the work from 2021, new and unreleased stages from the game "Bleach DS4 Flame Bringer":



All stages have:
- 4:3 & 16:9 versions
- Looped BGM
- Super Jump


Green Area
 - Additional zoom versions
 - Depth
 - Download: Mediafire

  

Isolated Area
 - Additional zoom versions
 - Depth
 - Download: Mediafire

  

Over the Bridge
 - Depth
 - Download: Mediafire

  

Rocky Wall
 - Additional zoom versions
 - Download: Mediafire

  

I would say there should be another 3 or 4 stages from the game that would perhaps be interesting to convert, although there are repetitive elements they are still passable. And if one is more lenient, I would say that maybe that number could reach 10. Although they are more like if they were wider versions of the stages already released (given the proposal of the source game). In 2021 I decided that I wouldn't spend time with them, and a few days ago I reviewed the stages and really saw that the best thing is to let go.

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