25 - Dec - 2025
So, it's that time of year again, huh?
I think this time I'll take advantage of the season's atmosphere and do something I didn't even expect – Christmas releases. Well, maybe it's easier to do something unexpected when the gifts have been ready for years, hehe. I converted all the stages from the game "Ranma 1⁄2: Hard Battle" to SNES back in the year of our lord 2021. It took some work because the SNES resolution is lower than 240p, so I had to fill in an empty area by drawing from scratch while respecting the game's style and palette (there's one exception, but it turned out well >_>). In addition to that, I also decided that it would be even more interesting if the characters "could jump," or rather, if there was vertical camera movement, which was a bit challenging at the time, but the end result was rewarding, and that's what matters. You can check out all the stages on the page linked below:
And last but not least, I'll also share a stage based on the incredible work of the well-known pixel artist — Waneella. My work with this stage involved separating it into layers to give it depth; you can see the link to the final result on the page below:

And to conclude this post, I will leave you with the wise words of a Mecha-Santa:

